Category Archives: Uncategorized

This week: digging into NFG, fixing “use fatal”, and more

It’s time for this week’s grant report! What have I been up to? NFG Last time, I talked about normalization forms in Unicode, and how Rakudo on MoarVM now lets you move between them and examine them, using the Uni … Continue reading

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This week: Unicode normalization, many RTs

After some months where every tuit was sacred, and so got spent on implementing Perl 6 rather than writing about implementing Perl 6, I’m happy to report that for the rest of 2015 I’ll now have time to do both again. … Continue reading

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What I’ve been working on, and what’s coming up

It’s been a little while since I wrote an update here, and with a spare moment post-teaching I figured it was a nice time to write one. I was lucky enough to end up being sent to the arctic (or, … Continue reading

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Racing to writeness to wrongness leads

In the Perl world I’m mostly known as a guy who hacks on Perl 6 stuff. Less known is that outside of the Perl world, I spend a lot of my time with the .Net platform. C#, despite a rather … Continue reading

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Optimization, concurrency, and Moar

It’s been a while since I wrote an update here. Happily, timotimo has taken up the role of being our weekly Perl 6 reporter, so there’s a good place to follow for regular updates. However, I wanted to take a moment to … Continue reading

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January Rakudo Compiler Release: MoarVM support and much more

This month’s Rakudo compiler was cut today, and there’s a bunch of good stuff in there. In this post I’ll take a quick look at what’s been done. MoarVM Support This is the first Rakudo compiler release to have support … Continue reading

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A Rakudo on MoarVM update

Almost exactly a month ago, I reported that Rakudo on MoarVM could do “Hello, world”. Despite the general slow-down as folks took Christmas and New Year breaks (myself very much included), progress has been very good. Here are the key … Continue reading

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